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Learning Intention

Ship to shore builds on introductory awareness activities. Depending on the call you make, players can practise a variety of locomotor skills.

Band Level

F - 2, 3 - 4, Skill Development

Content Description

ACPMP008, ACPMP025, ACPMP043

Skill Focus

Balancing, Locomotor Movement

Equipment

  • 4 marker cones

How-To

  1. Players stand on the foul ball line.
  2. This is called ‘SHIP’.
  3. The other end line, between the 2 markers located in line with 2nd base is called ‘SHORE’.
  4. Coach calls out ‘SHIP’ or ‘SHORE’.
  5. Players sprint to the line called.

Change It...

Harder

  • Add ‘HIT THE DECK’. As soon as the coach calls this, all players must drop to the ground.
  • For fitness, increase the length of the game or the distance between ‘SHIP’ and ‘SHORE’

Tips

  • Change direction while players are sprinting to a line, ie while players are sprinting to ‘SHORE’ call out ‘SHIP’

Safety

  • Encourage players to be aware of the others and space around them

Question

  • Why do you think it is important to be able to change your direction quickly when playing a game of softball?